This webpage will be my blog site and I will be posting blogs on my learnings, game developments, game engine framework developments and interesting events or process that If I think it will help someone.

Recent Posts

Cranberry audio

9 minute read

Notes on adding and wrapping audio library to cranberry

Cranberry renderer

6 minute read

Notes on how the world renderer works and built on top of GAL

Shader compiler

5 minute read

Designing the shader compiler to work with engine shaders both offline and runtime